Rolling Realms Redux Review

Jamey Stegmaier had the idea for Rolling Realms during the Coronavirus lockdown period, when most of us were struggling for communication and playing board games physically with friends was a hopeless notion. The idea behind it, was having a game that could be played by many players simultaneously, each one from his/her home, that could be fun, simple and short in duration. After presenting the game in Facebook Live and playing it with thousands of people, Jamey saw his game getting many positive reviews and more and more people started to ask for a physical version. One year later the game found its place officially in the board game market. Now, three years later, Rolling Realms is back for more thrills, with 12 new realms based on popular games by other publishers. This is a stand-alone game that can be combined with the original Rolling Realms as it features the exact same rules and its box is big enough to hold every realm ever printed.

Rolling Realms is an infinitely scaling roll-and-write game for 1 to 6 players, although it could be played by even more, by purchasing more copies. All players play simultaneously so, independently of the number of players, it lasts about 30 minutes.

Rolling Realms Redux contents

Rolling Realms Redux contents

Each player receives 12 realm cards (or 23 if combined with the original Roling Realms), one score card and one resource card plus a dry-erase marker and an eraser pad. The game consists of 3 rounds with 9 turns each. In each round, 3 realm cards are chosen randomly and players try to score as many stars they can on these realms. Each turn, a player rolls 2 dice and all players use the dice results on their realm cards to generate resources and stars. Each dice may be used once, each in a different realm. That means that you can activate only two of your three realms each turn, right? Not exactly, because you have resources to use in order to manipulate your dice, i.e. change the result or even produce an extra imaginative dice to use on your third realm. The resources of the game are coins, pumpkins and hearts. Coins and hearts can be used to produce extra dice whereas pumpkins are used to change the dice results and also to enable a dice to be used twice on the same realm.

Each realm card introduces a mini-game, which players must complete in the most efficient way to earn as many stars they can. The names of the realms, in this version, correspond to games published by other publishers, and the mini games on them, are related in a way to the corresponding game. For example in the Viticulture realm (original Rolling Realms), there are grapes and wine orders you must fulfil in order to gain stars.

Rolling Realms Redux cards

This is a game you can easily play through a videoconference as only one player needs to roll a dice. So it is the perfect game to play during a lockdown (although I hope there will be no more of these) or just to connect with game friends that are far away.

Rolling Realms Redux is a game you can also play solo, as most Stonemeier games. The solo game in Redux, is a different game than in the original Rolling Realms. In the original game, the solo game was a minigolf game whereas in Redux, it’s called RRR ball and it’s a tournament played with bots over the cource of five weeks. Every week two matches are played. In the matches you don’t score stars but goals. Each game is played in a different league and by earning goals you can proceed and go in a higher league. Your ultimate goal is to go higher than league one.

                                                                                                                            Components for solo play

Let’s see how the game scores in our usual scoring categories:

Components

Stonemaier games always pays great attention to detail and uses some of the most high-quality components in all of its games. Although Rolling Realms is a simple game with few components, the publisher has ensured that these are top-notch. The dice are big and pretty heavy with an “earthy” design. The realm cards are made of thick glossy plastic.

Rolling Realms resource card
                                                                                                                       Rolling Realms resource card

It’s a great idea to be able to write and erase on the realm cards instead of using simple paper pads to fill out. The pads would someday be used out and you would have to print more which would be a daunting task for most people. With the “write & erase” cards this problem is forever solved. Someday the dry-erase markers will be exhausted but this is a minor detail in my opinion.

                     Rolling Realms dry erase pen and big dice

The box of the game has ample space to fit all components, however if you have the original game plus all promo expansions in the box, then the travel box won’t be able to fit in.

I love the fact that color dividers were included in this edition because otherwise it would be very frustrating, trying to find each player’s cards from the whole bunch. With the dividers provided, it’s a piece of cake.

                                                                                                                                                 Inside the box

I would prefer the travel box being made of plastic instead of paper, given the fact that’s nice to carry on at the beach That pertains the risk that the box could be wetted from the water. Maybe a plastic folder with zip would also do the trick.

Another complaint I have is that the RRR tournament scoresheet for solo play, could be produced with a glossy surface like the other cards, so you could write / erase on it. Instead it’s from plain paper and you can use it only 3 times. After that, you must download a new course log from the Stonemeier website. I understand that it may be a matter of cost but it would really make the game feel more complete. 9/10

Gameplay

At first, not knowing much about the game, I thought that it would be an overly simple (and maybe a little silly too) game to pass time through online play but when I read the rules and saw the mini games I was very enthousiastic about it. Playing this game is seer fun and though it is simple, it’s not boring at all. The flow of the game is not straightforward and there are choices all along the way. You must choose which dice to use on which realm, if you should adjust the results, how exactly to use the dice results on each realm and what resources to get.

The mini games are very different from each other and fun to try to solve. One thing I really appreciated is that the different combinations of realms, produce different dynamics and require a slightly different way of play. And because you play a combination of 3 different realms on each round, there are hundreds of different combinations of cards that may occur thus ensuring that each game will be different than the previous.

The fact that all players can play simultaneously, thus minimizing waiting time, and enabling the game to be played by an infinite number of players (provided that there is copy for every 6 persons) is also a big plus for the game.

Moreover, I liked the relation with the other Stonemaier games as I am a fun of the company and own most of them. As new Stonemeier games are produced every year it would be fun if new Realm cards were printed as an expansion every one or two years, in order to include the new games of the company as new realm cards.

This is a game for players 14+ as stated on the box and rulebook but I have been playing it with my 6-year old son and not only is he able to play but he also has been enjoying it very much. In fact it’s one of the games we intend to carry with us on our summer vacation, utilizing the travel box. And the most cool thing is that we can easily play it at the beach too. 8/10

                                                                                                                                         I love this travel box

Learning Curve

This is a game you can learn to play within minutes. The basic rules are super simple and the rules for each realm are written on the card. When I opened the box and read the rules for the first time I found myself already playing within about 3 minutes.  10/10

Theme

Rolling Realms is an abstract game with no (!) theme added. The idea for it was developed as a, fun to play, game through VideoConference and till its final development, no further thought was spend about adding a theme. But does a game always have to have a theme? I’ve seen many filler games, struggling with a theme that no one remembers, just for the sake of it. Because this is an abstract game I’ll give it a score of 10 in this category, so that the final review score is not affected by the lack of theme.  10/10

Replayability

As I mentioned before, the mini games you play on the realm cards are very fun and completely different from one another. Moreover, there are different dynamics and a slightly different optimal way to play for each combination of three. Taking into account the numerous different combinations of the 3 realm cards that are used in each round (plus even more if you own the original game or other promos), you can see that this game can’t be repetitive in any way, a fact that guarantees its replayability. Rolling Realms is a game with simple rules that has a target group of practically everyone, young and old, gamers and non gamers. I really couldn’t recommend it more, especially for elder people that need games stimulating for the mind but also fun. And don’t forget the fact that it has very few and small components so that it can be carried anywhere. Taking all that into account I think that Rolling Realms will never leave my game library and will be played more frequently than other more famous games. 10/10

Player Interaction

Player interaction is a factor I always value in a game. Rolling realms is a game with zero player interaction. Each player focuses on his/her own puzzle and can in no way intervene in other players’ realms. However, this, for a strange reason, doesn’t in any way take anything away from this game being fun.  4/10

Final Thoughts

Rolling Realms Redux presents a great addition to anyone’s library. It is an abstract game combining the simplest of rules with robust gameplay and fun. It can be played with literally any number of players including solo and it is targeted to all age groups, gamers and non-gamers. Its small duration ensures that it can find often its way to game tables as a filler and its convenient travel box will make it your faithful travel companion. A small gem, essential for your game library!

poker rolling realms
                                                                                                                                       Closer look to a realm card

Recommended for: Everyone!

According to our scoring system for board games, scoring categories have different weights. Components have 13% weight, Gameplay 35%, Learning curve 6%, Theme 5%, Replayability 26%, Player Interaction 15%. According to this system and the above scoring in each category, overall weighted scoring of the game is:

Overall:  8.27

Summary
Rolling Realms is back for even more thrills and realms. A stand-alone game with a box to fill all realms ever produced.
Good
  • Interesting and fun mini-games
  • Easy rules
  • Suitable for all ages and all number of players
  • Infinite score cards with dry-erase markers
  • Perfect to take with on travels
  • A box to fit all realm cards ever produced
Bad
  • Solo scoresheet not erasable
8.27
Great
Components - 9
Gameplay - 8
Learning Curve - 10
Theme - 10
Replayability - 10
Player Interaction - 4
Written by
Maria is an avid board gamer, interested also in video games, movies and tennis. She is also an accomplished surveying engineer and a proud mum.

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